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Lots of work on CAutoMapper
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@@ -248,6 +248,7 @@ public:
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void Update(float dt, const CStateManager& mgr,
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DataSpec::ITweakGui::EHelmetVisMode helmetVis,
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bool hudVis, bool targetingManager);
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void ProcessControllerInput(const CFinalInput& input);
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void UpdateStateTransition(float time, const CStateManager& mgr);
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bool CheckLoadComplete(CStateManager& stateMgr);
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void OnNewInGameGuiState(EInGameGuiState state, CStateManager& stateMgr);
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