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Lots of work on CAutoMapper

This commit is contained in:
Jack Andersen
2017-04-14 19:32:25 -10:00
parent 0fe125d913
commit 28b1b38a67
33 changed files with 1210 additions and 191 deletions

View File

@@ -261,6 +261,16 @@ bool CMain::LoadAudio()
return true;
}
void CMain::EnsureWorldPaksReady()
{
}
void CMain::EnsureWorldPakReady(ResId mlvl)
{
/* TODO: Schedule resource list load for World Pak containing mlvl */
}
void CMain::StreamNewGameState(CBitStreamReader& r, u32 idx)
{
bool fusionBackup = g_GameState->SystemOptions().GetPlayerFusionSuitActive();