From 292e655737ccaf67cd3676ddd90dc79737d23f8b Mon Sep 17 00:00:00 2001 From: Phillip Stephens Date: Sat, 14 Jan 2023 13:23:10 -0800 Subject: [PATCH] Minor fixups in RumbleFxTable --- Runtime/Input/RumbleFxTable.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Runtime/Input/RumbleFxTable.cpp b/Runtime/Input/RumbleFxTable.cpp index 8aad0dd74..9bb60bb18 100644 --- a/Runtime/Input/RumbleFxTable.cpp +++ b/Runtime/Input/RumbleFxTable.cpp @@ -13,9 +13,9 @@ constexpr RumbleFXTable RumbleFxTable{{ {1.2f, 0.f, 0.05f, 0.3f, 0.4f, 1.1f, false, false}, // CameraShake {1.02f, 0.f, 0.065f, 0.175f, 0.85f, 0.9f, false, false}, // EscapeSequenceShake {0.48f, 0.f, 0.065f, 0.175f, 0.4f, 0.0f, false, false}, - {0.72f, 0.f, 0.001f, 0.001f, 0.6f, 0.1f, false, false}, - {0.24f, 0.f, 0.001f, 0.525f, 0.2f, 0.2f, false, false}, - {2.4f, 0.f, 0.001f, 0.466f, 0.f, 0.f, false, false}, // PlayerBump + {0.72f, 0.f, 0.01f, 0.01f, 0.6f, 0.1f, false, false}, + {0.24f, 0.f, 0.01f, 0.525f, 0.2f, 0.2f, false, false}, + {2.4f, 0.f, 0.01f, 0.466f, 0.f, 0.f, false, false}, // PlayerBump {0.5532f, 0.f, 0.f, 1.345f, 0.f, 1.756f, false, false}, // PlayerGunCharge {2.4f, 0.f, 0.01f, 0.125f, 0.25f, 0.5f, false, false}, // PlayerMissileFire {0.84f, 0.f, 0.1f, 0.125f, 0.35f, 1.0f, false, false}, // PlayerGrappleFire