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Particle, map and line renderer fixes
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@@ -146,13 +146,13 @@ public:
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class CRESineWave : public CRealElement
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{
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std::unique_ptr<CRealElement> x4_magnitude;
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std::unique_ptr<CRealElement> x8_linearFrame;
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std::unique_ptr<CRealElement> xc_constantFrame;
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std::unique_ptr<CRealElement> x4_frequency;
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std::unique_ptr<CRealElement> x8_amplitude;
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std::unique_ptr<CRealElement> xc_phase;
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public:
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CRESineWave(std::unique_ptr<CRealElement>&& a, std::unique_ptr<CRealElement>&& b,
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std::unique_ptr<CRealElement>&& c)
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: x4_magnitude(std::move(a)), x8_linearFrame(std::move(b)), xc_constantFrame(std::move(c)) {}
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: x4_frequency(std::move(a)), x8_amplitude(std::move(b)), xc_phase(std::move(c)) {}
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bool GetValue(int frame, float& valOut) const;
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};
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