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Particle, map and line renderer fixes
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@@ -64,6 +64,11 @@ public:
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void Render(const CStateManager&) const;
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void Think(float, CStateManager&);
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bool CanRenderUnsorted(const CStateManager&) const { return false; }
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void SetActive(bool active)
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{
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CActor::SetActive(active);
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xe7_29_drawEnabled = true;
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}
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void CalculateRenderBounds();
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zeus::CAABox GetSortingBounds(const CStateManager&) const;
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bool AreBothSystemsDeleteable();
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