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CFrontEndUI: Sort includes
Tidies up the includes for the translation unit and alphabetizes them for easier reading.
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@@ -1,19 +1,20 @@
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#pragma once
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#include "CIOWin.hpp"
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#include "CGameDebug.hpp"
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "Audio/CStaticAudioPlayer.hpp"
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#include "Audio/CSfxManager.hpp"
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#include "CGBASupport.hpp"
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#include "zeus/CVector3f.hpp"
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#include "Input/CRumbleGenerator.hpp"
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#include "GuiSys/CGuiTextSupport.hpp"
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Graphics/Shaders/CColoredQuadFilter.hpp"
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#include "CFrontEndUITouchBar.hpp"
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#include "CGameOptionsTouchBar.hpp"
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#include "Runtime/CGameDebug.hpp"
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#include "Runtime/CGameOptionsTouchBar.hpp"
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#include "Runtime/CIOWin.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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#include "Runtime/Audio/CStaticAudioPlayer.hpp"
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#include "Runtime/Graphics/Shaders/CColoredQuadFilter.hpp"
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#include "Runtime/Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Runtime/GuiSys/CGuiTextSupport.hpp"
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#include "Runtime/Input/CRumbleGenerator.hpp"
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#include "Runtime/MP1/CFrontEndUITouchBar.hpp"
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#include "Runtime/MP1/CGBASupport.hpp"
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CGuiSliderGroup;
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