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Add adjacent area lightmap cooking
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@@ -265,7 +265,8 @@ static bool RegFileExists(const hecl::SystemChar* path)
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Connection::Connection(int verbosityLevel)
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{
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#if !WINDOWS_STORE
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BlenderLog.report(logvisor::Info, "Establishing BlenderConnection...");
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if (hecl::VerbosityLevel >= 1)
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BlenderLog.report(logvisor::Info, "Establishing BlenderConnection...");
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/* Put hecl_blendershell.py in temp dir */
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const SystemChar* TMPDIR = GetTmpDir();
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@@ -2401,7 +2402,8 @@ void Token::shutdown()
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{
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m_conn->quitBlender();
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m_conn.reset();
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BlenderLog.report(logvisor::Info, "Blender Shutdown Successful");
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if (hecl::VerbosityLevel >= 1)
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BlenderLog.report(logvisor::Info, "Blender Shutdown Successful");
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}
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}
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