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Initial fog volume rendering implementation
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@@ -284,6 +284,8 @@ public:
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{g_ExternalTimeProvider = provider;}
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static float GetSecondsMod900();
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static void TickRenderTimings();
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static u32 g_FrameCounter;
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static u32 GetFrameCounter() { return g_FrameCounter; }
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static boo::IGraphicsDataFactory::Platform g_BooPlatform;
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static const boo::SystemChar* g_BooPlatformName;
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