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Initial CScriptSpecialFunction::ThinkSpinnerController
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@@ -46,7 +46,7 @@ class CScriptPlatform : public CPhysicsActor {
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union {
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struct {
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bool x356_24_dead : 1;
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bool x356_25_notAnimating : 1;
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bool x356_25_controlledAnimation : 1;
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bool x356_26_detectCollision : 1;
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bool x356_27_squishedRider : 1;
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bool x356_28_rainSplashes : 1;
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@@ -103,6 +103,7 @@ public:
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const CDamageVulnerability* GetDamageVulnerability() const { return &x29c_damageVuln; }
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CHealthInfo* HealthInfo(CStateManager&) { return &x294_health; }
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void SetControlledAnimation(bool controlled) { x356_25_controlledAnimation = controlled; }
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virtual void SplashThink(const zeus::CAABox&, const CFluidPlane&, float, CStateManager&) const;
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virtual zeus::CQuaternion Move(float, CStateManager&);
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