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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 00:27:42 +00:00

Initial MP1 MREA support

This commit is contained in:
Jack Andersen
2015-09-06 18:05:44 -10:00
parent 35a6ddab14
commit 2fef79ceaa
9 changed files with 630 additions and 366 deletions

View File

@@ -58,6 +58,7 @@ struct VertexAttributes
GX::AttrType pnMtxIdx = GX::NONE;
unsigned texMtxIdxCount = 0;
GX::AttrType texMtxIdx[7] = {GX::NONE};
bool shortUVs;
};
template <class MaterialSet>
@@ -109,6 +110,8 @@ void GetVertexAttributes(const MaterialSet& matSet,
++va.texMtxIdxCount;
if ((va.texMtxIdx[6] = vaFlags.tex6MatIdx()))
++va.texMtxIdxCount;
va.shortUVs = mat.getFlags().lightmapUVArray();
}
}
@@ -304,141 +307,46 @@ public:
}
};
template <class PAKRouter, class MaterialSet, class RIGPAIR, atUint32 Version>
bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
Athena::io::IStreamReader& reader,
PAKRouter& pakRouter,
const typename PAKRouter::EntryType& entry,
const SpecBase& dataspec,
const RIGPAIR& rp)
void InitGeomBlenderContext(HECL::BlenderConnection::PyOutStream& os,
const HECL::ProjectPath& masterShaderPath);
void FinishBlenderMesh(HECL::BlenderConnection::PyOutStream& os,
unsigned matSetCount, int meshIdx);
template <class PAKRouter, class MaterialSet, class RIGPAIR>
atUint32 ReadGeomSectionsToBlender(HECL::BlenderConnection::PyOutStream& os,
Athena::io::IStreamReader& reader,
PAKRouter& pakRouter,
const typename PAKRouter::EntryType& entry,
const SpecBase& dataspec,
const RIGPAIR& rp,
bool shortNormals,
bool shortUVs,
std::vector<VertexAttributes>& vertAttribs,
int meshIdx,
atUint32 secCount,
atUint32 matSetCount,
const atUint32* secSizes)
{
Header head;
head.read(reader);
if (head.magic != 0xDEADBABE)
{
LogDNACommon.report(LogVisor::Error, "invalid CMDL magic");
return false;
}
if (head.version != Version)
{
LogDNACommon.report(LogVisor::Error, "invalid CMDL version");
return false;
}
/* Open Py Stream */
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"import bmesh\n"
"\n"
"bpy.context.scene.name = '%s'\n"
"bpy.context.scene.hecl_type = 'MESH'\n"
"bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n"
"\n"
"# Using 'Blender Game'\n"
"bpy.context.scene.render.engine = 'BLENDER_GAME'\n"
"\n"
"# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" if ob.type != 'LAMP':\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n"
"\n"
"# Property to convey original vert indices in overdraw meshes\n"
"class CMDLOriginalIndex(bpy.types.PropertyGroup):\n"
" index = bpy.props.IntProperty(name='Original Vertex Index')\n"
"bpy.utils.register_class(CMDLOriginalIndex)\n"
"bpy.types.Mesh.cmdl_orig_verts = bpy.props.CollectionProperty(type=CMDLOriginalIndex)\n"
"\n"
"def loop_from_facevert(face, vert_idx):\n"
" for loop in face.loops:\n"
" if loop.vert.index == vert_idx:\n"
" return loop\n"
"\n"
"def add_triangle(bm, vert_seq, vert_indices, norm_seq, norm_indices, mat_nr, od_list):\n"
" if len(set(vert_indices)) != 3:\n"
" return None, None\n"
"\n"
" ret_mesh = bm\n"
" vert_seq.ensure_lookup_table()\n"
" verts = [vert_seq[i] for i in vert_indices]\n"
" norms = [norm_seq[i] for i in norm_indices]\n"
"\n"
" # Make the face\n"
" face = bm.faces.get(verts)\n"
"\n"
" if face is not None and face.material_index != mat_nr: # Same poly, new material\n"
" # Overdraw detected; track copy\n"
" od_entry = None\n"
" for entry in od_list:\n"
" if entry['material'] == mat_nr:\n"
" od_entry = entry\n"
" if od_entry is None:\n"
" bm_cpy = bm.copy()\n"
" od_entry = {'material':mat_nr, 'bm':bm_cpy}\n"
" bmesh.ops.delete(od_entry['bm'], geom=od_entry['bm'].faces, context=3)\n"
" od_list.append(od_entry)\n"
" od_entry['bm'].verts.ensure_lookup_table()\n"
" verts = [od_entry['bm'].verts[i] for i in vert_indices]\n"
" face = od_entry['bm'].faces.get(verts)\n"
" if face is None:\n"
" face = od_entry['bm'].faces.new(verts)\n"
" else: # Probably a double-sided surface\n"
" face = face.copy()\n"
" face.normal_flip()\n"
" ret_mesh = od_entry['bm']\n"
"\n"
" elif face is not None: # Same material, probably double-sided\n"
" face = face.copy()\n"
" face.normal_flip()\n"
"\n"
" else: \n"
" face = bm.faces.new(verts)\n"
"\n"
" # Apply normals\n"
" for i in range(3):\n"
" verts[i].normal = norms[i]\n"
"\n"
" for i in range(3):\n"
" face.verts[i].index = vert_indices[i]\n"
" face.material_index = mat_nr\n"
" face.smooth = True\n"
"\n"
" return face, ret_mesh\n"
"\n"
"# Begin bmesh\n"
"bm = bmesh.new()\n"
"\n", pakRouter.getBestEntryName(entry).c_str());
os << "# Begin bmesh\n"
"bm = bmesh.new()\n"
"\n";
if (rp.first)
os << "dvert_lay = bm.verts.layers.deform.verify()\n";
/* Link master shader library */
os.format("# Master shader library\n"
"with bpy.data.libraries.load('%s', link=True, relative=True) as (data_from, data_to):\n"
" data_to.node_groups = data_from.node_groups\n"
"\n", dataspec.getMasterShaderPath().getAbsolutePathUTF8().c_str());
MaterialSet::RegisterMaterialProps(os);
os << "# Materials\n"
"materials = []\n"
"\n"
"# Overdraw-tracking\n"
os << "# Overdraw-tracking\n"
"od_list = []\n"
"\n";
/* Pre-read pass to determine maximum used vert indices */
bool visitedDLOffsets = false;
std::vector<VertexAttributes> vertAttribs;
atUint32 lastDlSec = secCount;
atUint64 afterHeaderPos = reader.position();
DLReader::DLPrimVert maxIdxs;
for (size_t s=0 ; s<head.secCount ; ++s)
for (size_t s=0 ; s<lastDlSec ; ++s)
{
atUint64 secStart = reader.position();
if (s < head.matSetCount)
if (s < matSetCount)
{
if (!s)
{
@@ -449,7 +357,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
}
else
{
switch (s-head.matSetCount)
switch (s-matSetCount)
{
case 0:
{
@@ -474,11 +382,12 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
case 4:
{
/* Short UVs */
if (head.flags.shortUVs())
if (shortUVs)
break;
/* DL Offsets (here or next section) */
visitedDLOffsets = true;
lastDlSec = s + reader.readUint32Big() + 1;
break;
}
default:
@@ -486,6 +395,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
if (!visitedDLOffsets)
{
visitedDLOffsets = true;
lastDlSec = s + reader.readUint32Big() + 1;
break;
}
@@ -494,7 +404,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
sHead.read(reader);
/* Do max index pre-read */
atUint32 realDlSize = head.secSizes[s] - (reader.position() - secStart);
atUint32 realDlSize = secSizes[s] - (reader.position() - secStart);
DLReader dl(vertAttribs[sHead.matIdx], reader.readUBytes(realDlSize), realDlSize);
dl.preReadMaxIdxs(maxIdxs);
@@ -502,8 +412,8 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
}
}
if (s < head.secCount - 1)
reader.seek(secStart + head.secSizes[s], Athena::Begin);
if (s < secCount - 1)
reader.seek(secStart + secSizes[s], Athena::Begin);
}
reader.seek(afterHeaderPos, Athena::Begin);
@@ -512,10 +422,10 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
unsigned createdUVLayers = 0;
unsigned surfIdx = 0;
for (size_t s=0 ; s<head.secCount ; ++s)
for (size_t s=0 ; s<lastDlSec ; ++s)
{
atUint64 secStart = reader.position();
if (s < head.matSetCount)
if (s < matSetCount)
{
MaterialSet matSet;
matSet.read(reader);
@@ -525,7 +435,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
}
else
{
switch (s-head.matSetCount)
switch (s-matSetCount)
{
case 0:
{
@@ -544,18 +454,20 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
/* Normals */
os << "norm_list = []\n";
if (head.flags.shortNormals())
if (shortNormals)
{
size_t normCount = head.secSizes[s] / 6;
size_t normCount = secSizes[s] / 6;
for (size_t i=0 ; i<normCount ; ++i)
{
os.format("norm_list.append((%f,%f,%f))\n",
reader.readInt16Big(), reader.readInt16Big(), reader.readInt16Big());
reader.readInt16Big() / 16834.0f,
reader.readInt16Big() / 16834.0f,
reader.readInt16Big() / 16834.0f);
}
}
else
{
size_t normCount = head.secSizes[s] / 12;
size_t normCount = secSizes[s] / 12;
for (size_t i=0 ; i<normCount ; ++i)
{
atVec3f norm = reader.readVec3fBig();
@@ -574,7 +486,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
/* Float UVs */
os << "uv_list = []\n";
size_t uvCount = head.secSizes[s] / 8;
size_t uvCount = secSizes[s] / 8;
for (size_t i=0 ; i<uvCount ; ++i)
{
atVec2f uv = reader.readVec2fBig();
@@ -587,13 +499,14 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
/* Short UVs */
os << "suv_list = []\n";
if (head.flags.shortUVs())
if (shortUVs)
{
size_t uvCount = head.secSizes[s] / 4;
size_t uvCount = secSizes[s] / 4;
for (size_t i=0 ; i<uvCount ; ++i)
{
os.format("suv_list.append((%f,%f))\n",
reader.readInt16Big(), reader.readInt16Big());
reader.readInt16Big() / 32768.0f,
reader.readInt16Big() / 32768.0f);
}
break;
}
@@ -613,7 +526,9 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
/* GX Display List (surface) */
SurfaceHeader sHead;
sHead.read(reader);
unsigned matUVCount = vertAttribs[sHead.matIdx].uvCount;
VertexAttributes& curVA = vertAttribs[sHead.matIdx];
unsigned matUVCount = curVA.uvCount;
bool matShortUVs = curVA.shortUVs;
os.format("materials[%u].pass_index = %u\n", sHead.matIdx, surfIdx++);
if (matUVCount > createdUVLayers)
@@ -623,7 +538,7 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
createdUVLayers = matUVCount;
}
atUint32 realDlSize = head.secSizes[s] - (reader.position() - secStart);
atUint32 realDlSize = secSizes[s] - (reader.position() - secStart);
DLReader dl(vertAttribs[sHead.matIdx], reader.readUBytes(realDlSize), realDlSize);
while (dl)
@@ -664,12 +579,22 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
os << "if last_face is not None:\n";
for (unsigned j=0 ; j<matUVCount ; ++j)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
{
if (j==0 && matShortUVs)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
else
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
}
}
}
else
@@ -686,12 +611,22 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
os << "if last_face is not None:\n";
for (unsigned j=0 ; j<matUVCount ; ++j)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j]);
{
if (j==0 && matShortUVs)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j]);
else
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j],
primVerts[(c+2)%3].pos, j, primVerts[(c+2)%3].uvs[j]);
}
}
}
flip ^= 1;
@@ -721,12 +656,22 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
os << "if last_face is not None:\n";
for (unsigned j=0 ; j<matUVCount ; ++j)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[0].pos, j, primVerts[0].uvs[j],
primVerts[1].pos, j, primVerts[1].uvs[j],
primVerts[2].pos, j, primVerts[2].uvs[j]);
{
if (j==0 && matShortUVs)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n",
primVerts[0].pos, j, primVerts[0].uvs[j],
primVerts[1].pos, j, primVerts[1].uvs[j],
primVerts[2].pos, j, primVerts[2].uvs[j]);
else
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
primVerts[0].pos, j, primVerts[0].uvs[j],
primVerts[1].pos, j, primVerts[1].uvs[j],
primVerts[2].pos, j, primVerts[2].uvs[j]);
}
}
/* Break if done */
@@ -757,12 +702,22 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
{
os << "if last_face is not None:\n";
for (unsigned j=0 ; j<matUVCount ; ++j)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
firstPrimVert.pos, j, firstPrimVert.uvs[j],
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
{
if (j==0 && matShortUVs)
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = suv_list[%u]\n",
firstPrimVert.pos, j, firstPrimVert.uvs[j],
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
else
os.format(" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n"
" loop_from_facevert(last_face, %u)[last_mesh.loops.layers.uv[%u]].uv = uv_list[%u]\n",
firstPrimVert.pos, j, firstPrimVert.uvs[j],
primVerts[c%3].pos, j, primVerts[c%3].uvs[j],
primVerts[(c+1)%3].pos, j, primVerts[(c+1)%3].uvs[j]);
}
}
bool peek = (v >= vertCount - 3);
@@ -778,63 +733,64 @@ bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
}
}
if (s < head.secCount - 1)
reader.seek(secStart + head.secSizes[s], Athena::Begin);
if (s < secCount - 1)
reader.seek(secStart + secSizes[s], Athena::Begin);
}
/* Finish Mesh */
os.format("mesh = bpy.data.meshes.new(bpy.context.scene.name)\n"
"obj = bpy.data.objects.new(mesh.name, mesh)\n"
"obj.show_transparent = True\n"
"bpy.context.scene.objects.link(obj)\n"
"mesh.hecl_material_count = %u\n"
"for material in materials:\n"
" mesh.materials.append(material)\n"
"\n"
"# Preserve original indices\n"
"for vert in bm.verts:\n"
" ov = mesh.cmdl_orig_verts.add()\n"
" ov.index = vert.index\n"
"\n"
"# Merge OD meshes\n"
"for od_entry in od_list:\n"
" vert_dict = {}\n"
"\n"
" for vert in od_entry['bm'].verts:\n"
" if len(vert.link_faces):\n"
" vert_dict[vert.index] = bm.verts.new(vert.co, vert)\n"
" ov = mesh.cmdl_orig_verts.add()\n"
" ov.index = vert.index\n"
"\n"
" for face in od_entry['bm'].faces:\n"
" merge_verts = [vert_dict[fv.index] for fv in face.verts]\n"
" if bm.faces.get(merge_verts) is not None:\n"
" continue\n"
" merge_face = bm.faces.new(merge_verts)\n"
" for i in range(len(face.loops)):\n"
" old = face.loops[i]\n"
" new = merge_face.loops[i]\n"
" for j in range(len(od_entry['bm'].loops.layers.uv)):\n"
" new[bm.loops.layers.uv[j]] = old[od_entry['bm'].loops.layers.uv[j]]\n"
" merge_face.smooth = True\n"
" merge_face.material_index = face.material_index\n"
"\n"
" od_entry['bm'].free()\n"
"\n"
"# Remove loose vertices\n"
"#to_remove = []\n"
"#for vert in bm.verts:\n"
"# if not len(vert.link_faces):\n"
"# to_remove.append(vert)\n"
"#bmesh.ops.delete(bm, geom=to_remove, context=1)\n"
"\n"
"bm.to_mesh(mesh)\n"
"bm.free()\n"
"\n", head.matSetCount);
FinishBlenderMesh(os, matSetCount, meshIdx);
if (rp.first)
rp.second->sendVertexGroupsToBlender(os);
return lastDlSec;
}
template <class PAKRouter, class MaterialSet, class RIGPAIR, atUint32 Version>
bool ReadCMDLToBlender(HECL::BlenderConnection& conn,
Athena::io::IStreamReader& reader,
PAKRouter& pakRouter,
const typename PAKRouter::EntryType& entry,
const SpecBase& dataspec,
const RIGPAIR& rp)
{
Header head;
head.read(reader);
if (head.magic != 0xDEADBABE)
{
LogDNACommon.report(LogVisor::Error, "invalid CMDL magic");
return false;
}
if (head.version != Version)
{
LogDNACommon.report(LogVisor::Error, "invalid CMDL version");
return false;
}
/* Open Py Stream and read sections */
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"import bmesh\n"
"\n"
"bpy.context.scene.name = '%s'\n"
"bpy.context.scene.hecl_type = 'MESH'\n"
"bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n",
pakRouter.getBestEntryName(entry).c_str());
InitGeomBlenderContext(os, dataspec.getMasterShaderPath());
MaterialSet::RegisterMaterialProps(os);
os << "# Materials\n"
"materials = []\n"
"\n";
std::vector<VertexAttributes> vertAttribs;
ReadGeomSectionsToBlender<PAKRouter, MaterialSet, RIGPAIR>
(os, reader, pakRouter, entry, dataspec, rp, head.flags.shortNormals(),
head.flags.shortUVs(), vertAttribs, -1,
head.secCount, head.matSetCount, head.secSizes.data());
return true;
}