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Shader extract crash fix; SCLY trilogy fixes

This commit is contained in:
Jack Andersen
2015-10-11 23:30:18 -10:00
parent cb57d0ed93
commit 30b486c76f
5 changed files with 297 additions and 17 deletions

View File

@@ -33,11 +33,7 @@ struct PlayerActor : IScriptObject
{
DECL_YAML
Value<atUint32> propertyCount;
Value<bool> unknown1;
Value<bool> unknown2;
Value<bool> unknown3;
Value<bool> unknown4;
Value<bool> unknown5;
Vector<bool, DNA_COUNT(propertyCount)> bools;
} playerParameters;
Value<atUint32> unknown8;
};