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Refactor of CMDL to effectively share across games
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@@ -238,6 +238,9 @@ struct SpecMP3 : SpecBase
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doMPTFE = true;
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}
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if (!doMP3 && !doMPTFE)
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return false;
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NOD::DiscGCN::IPartition* partition = disc.getDataPartition();
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NOD::DiscBase::IPartition::Node& root = partition->getFSTRoot();
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