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Use bintoc_compress; reduce URDE/HECL binary sizes
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9
DataSpec/AssetNameMapNull.cpp
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9
DataSpec/AssetNameMapNull.cpp
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#include <cstddef>
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#include <cstdint>
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extern "C" const uint8_t ASSET_NAME_MP32[] = {};
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extern "C" const size_t ASSET_NAME_MP32_SZ = 0;
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extern "C" const size_t ASSET_NAME_MP32_DECOMPRESSED_SZ = 0;
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extern "C" const uint8_t ASSET_NAME_MP64[] = {};
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extern "C" const size_t ASSET_NAME_MP64_SZ = 0;
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extern "C" const size_t ASSET_NAME_MP64_DECOMPRESSED_SZ = 0;
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