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Finish CScriptPlayerActor
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@@ -31,7 +31,7 @@ CScriptActor::CScriptActor(TUniqueId uid, std::string_view name, const CEntityIn
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x2e2_29_processModelFlags = (x2e2_27_xrayAlphaEnabled || x2e2_24_noThermalHotZ || x2d8_shaderIdx != 0);
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x2e2_30_scaleAdvancementDelta = scaleAdvancementDelta;
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x2e2_31_materialFlag54 = materialFlag54;
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x2e3_24_cameraMoveIntoAlpha = false;
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x2e3_24_isPlayerActor = false;
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if (x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel()) && castsShadow)
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CreateShadow(true);
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