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Tons of dependency gathering flow
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@@ -79,6 +79,23 @@ struct Drone : IScriptObject
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patternedInfo.nameIDs(pakRouter, name + "_patterned");
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actorParameters.nameIDs(pakRouter, name + "_actp");
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const
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{
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g_curSpec->flattenDependencies(crsc, pathsOut);
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flareDefinition1.depIDs(pathsOut);
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flareDefinition2.depIDs(pathsOut);
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flareDefinition3.depIDs(pathsOut);
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flareDefinition4.depIDs(pathsOut);
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flareDefinition5.depIDs(pathsOut);
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patternedInfo.depIDs(pathsOut);
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actorParameters.depIDs(pathsOut);
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}
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void gatherScans(std::vector<Scan>& scansOut) const
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{
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actorParameters.scanIDs(scansOut);
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}
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};
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}
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}
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