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Tons of dependency gathering flow

This commit is contained in:
Jack Andersen
2016-10-02 12:41:36 -10:00
parent 6b97fa0242
commit 341fe2c728
106 changed files with 1743 additions and 207 deletions

View File

@@ -48,6 +48,21 @@ struct MetroidAlpha : IScriptObject
animationParameters3.nameANCS(pakRouter, name + "_animp3");
animationParameters4.nameANCS(pakRouter, name + "_animp4");
}
void gatherDependencies(std::vector<hecl::ProjectPath> &pathsOut) const
{
patternedInfo.depIDs(pathsOut);
actorParameters.depIDs(pathsOut);
animationParameters1.depANCS(pathsOut);
animationParameters2.depANCS(pathsOut);
animationParameters3.depANCS(pathsOut);
animationParameters4.depANCS(pathsOut);
}
void gatherScans(std::vector<Scan>& scansOut) const
{
actorParameters.scanIDs(scansOut);
}
};
}
}