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Code cleanup and corrections
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@@ -17,7 +17,7 @@ class CScriptSpawnPoint : public CEntity
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struct
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{
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bool x10c_24_firstSpawn : 1;
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bool x10c_25_ : 1;
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bool x10c_25_morphed : 1;
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};
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u8 _dummy = 0;
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};
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@@ -26,6 +26,7 @@ public:
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const zeus::CTransform& xf, const std::vector<u32>& itemCounts,
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bool, bool, bool);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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bool FirstSpawn() const { return x10c_24_firstSpawn; }
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const zeus::CTransform& GetTransform() const { return x34_xf; }
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u32 GetPowerup(CPlayerState::EItemType item) const;
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