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Finish CGunWeapon
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@@ -27,8 +27,10 @@ class CParticleElectric;
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class CElementGen : public CParticleGen
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{
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static u16 g_GlobalSeed;
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static bool g_subtractBlend;
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public:
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static void SetGlobalSeed(u16 seed) { g_GlobalSeed = seed; }
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static void SetSubtractBlend(bool s) { g_subtractBlend = s; }
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enum class EModelOrientationType
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{
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Normal,
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@@ -172,7 +174,9 @@ public:
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boo::GraphicsDataToken m_gfxToken;
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boo::IShaderDataBinding* m_normalDataBind = nullptr;
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boo::IShaderDataBinding* m_normalSubDataBind = nullptr;
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boo::IShaderDataBinding* m_redToAlphaDataBind = nullptr;
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boo::IShaderDataBinding* m_redToAlphaSubDataBind = nullptr;
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boo::IGraphicsBufferD* m_instBuf = nullptr;
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boo::IGraphicsBufferD* m_uniformBuf = nullptr;
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