mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 01:07:43 +00:00
Finish CGunWeapon
This commit is contained in:
@@ -7,8 +7,10 @@ namespace urde
|
||||
class CBeamProjectile : public CGameProjectile
|
||||
{
|
||||
public:
|
||||
CBeamProjectile(const TToken<CWeaponDescription>&, const std::string&, EWeaponType, const zeus::CTransform&, int,
|
||||
float, float, EMaterialTypes, const CDamageInfo&, TUniqueId, TAreaId, TUniqueId, u32, bool);
|
||||
CBeamProjectile(const TToken<CWeaponDescription>& wDesc, const std::string& name, EWeaponType wType,
|
||||
const zeus::CTransform& xf, int flags, float f1, float f2, EMaterialTypes matType,
|
||||
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
|
||||
EProjectileAttrib attribs, bool b1);
|
||||
|
||||
void Accept(IVisitor &visitor);
|
||||
float GetMaxRadius() const;
|
||||
|
||||
Reference in New Issue
Block a user