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Implement CParticleGenInfoGeneric
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@@ -1,13 +1,13 @@
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#ifndef __DNACOMMON_ITWEAKPLAYERGUN_HPP__
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#define __DNACOMMON_ITWEAKPLAYERGUN_HPP__
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#include "../DNACommon.hpp"
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#include "ITweak.hpp"
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#include "zeus/CAABox.hpp"
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namespace DataSpec
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{
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struct ITweakPlayerGun : BigYAML
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struct ITweakPlayerGun : ITweak
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{
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virtual float GetSomething1() const=0; // x24
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virtual float GetSomething2() const=0; // x28
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