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Implement line renderer (OpenGL only for now)
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@@ -10,7 +10,7 @@
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namespace pshag
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{
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static LogVisor::LogModule Log("Retro::CProjectileWeaponDataFactory");
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static LogVisor::LogModule Log("pshag::CProjectileWeaponDataFactory");
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using CPF = CParticleDataFactory;
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