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General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
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@@ -1,20 +1,28 @@
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#pragma once
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#include "zeus/CColor.hpp"
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#include "zeus/CVector2i.hpp"
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#include "zeus/CVector2f.hpp"
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#include "zeus/CMatrix4f.hpp"
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#include "CToken.hpp"
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#include "CFontImageDef.hpp"
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#include "RetroTypes.hpp"
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#include "CGuiWidget.hpp"
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#include "Graphics/Shaders/CTextSupportShader.hpp"
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#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
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#include <utility>
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#include <vector>
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Graphics/Shaders/CTextSupportShader.hpp"
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#include "Runtime/GuiSys/CFontImageDef.hpp"
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#include "Runtime/GuiSys/CGuiWidget.hpp"
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#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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#include <hecl/UniformBufferPool.hpp>
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#include <hecl/VertexBufferPool.hpp>
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#include <zeus/CColor.hpp>
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#include <zeus/CMatrix4f.hpp>
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#include <zeus/CVector2f.hpp>
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#include <zeus/CVector2i.hpp>
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namespace urde {
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class CGlyph;
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class CGraphicsPalette;
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class CRasterFont;
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class CGlyph;
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class CTextExecuteBuffer;
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using CTextColor = zeus::CColor;
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