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All animation nodes implemented

This commit is contained in:
Jack Andersen
2018-01-29 15:04:01 -10:00
parent bb10423267
commit 36f1473f3e
31 changed files with 809 additions and 179 deletions

View File

@@ -37,10 +37,15 @@ CMetaAnimSequence::VGetAnimationTree(const CAnimSysContext& animSys,
return GetAnimationTree(animSys, modOrders);
}
#if 0
std::vector<std::string> anims;
anims.reserve(anims.size());
for (const std::shared_ptr<IMetaAnim>& anim : x4_sequence)
{
std::shared_ptr<CAnimTreeNode> chNode = anim->GetAnimationTree(animSys, orders);
anims.emplace_back(chNode->GetName());
}
#endif
std::shared_ptr<CAnimTreeNode> ret =
std::make_shared<CAnimTreeSequence>(x4_sequence, animSys, "");