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All animation nodes implemented
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@@ -37,10 +37,15 @@ CMetaAnimSequence::VGetAnimationTree(const CAnimSysContext& animSys,
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return GetAnimationTree(animSys, modOrders);
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}
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#if 0
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std::vector<std::string> anims;
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anims.reserve(anims.size());
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for (const std::shared_ptr<IMetaAnim>& anim : x4_sequence)
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{
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std::shared_ptr<CAnimTreeNode> chNode = anim->GetAnimationTree(animSys, orders);
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anims.emplace_back(chNode->GetName());
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}
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#endif
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std::shared_ptr<CAnimTreeNode> ret =
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std::make_shared<CAnimTreeSequence>(x4_sequence, animSys, "");
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