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All animation nodes implemented

This commit is contained in:
Jack Andersen
2018-01-29 15:04:01 -10:00
parent bb10423267
commit 36f1473f3e
31 changed files with 809 additions and 179 deletions

View File

@@ -7,12 +7,12 @@
namespace urde
{
std::shared_ptr<CAnimTreeNode> CTreeUtils::GetTransitionTree(const std::shared_ptr<CAnimTreeNode>& a,
const std::shared_ptr<CAnimTreeNode>& b,
std::shared_ptr<CAnimTreeNode> CTreeUtils::GetTransitionTree(const std::weak_ptr<CAnimTreeNode>& a,
const std::weak_ptr<CAnimTreeNode>& b,
const CAnimSysContext& animCtx)
{
CAnimTreeEffectiveContribution contribA = a->GetContributionOfHighestInfluence();
CAnimTreeEffectiveContribution contribB = b->GetContributionOfHighestInfluence();
CAnimTreeEffectiveContribution contribA = a.lock()->GetContributionOfHighestInfluence();
CAnimTreeEffectiveContribution contribB = b.lock()->GetContributionOfHighestInfluence();
return animCtx.x0_transDB->GetMetaTrans(contribA.GetAnimDatabaseIndex(),
contribB.GetAnimDatabaseIndex())->GetTransitionTree(a, b, animCtx);
}