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All animation nodes implemented

This commit is contained in:
Jack Andersen
2018-01-29 15:04:01 -10:00
parent bb10423267
commit 36f1473f3e
31 changed files with 809 additions and 179 deletions

View File

@@ -94,6 +94,8 @@ void CPowerBeam::EnableSecondaryFx(ESecondaryFxType type)
switch (type)
{
case ESecondaryFxType::None:
case ESecondaryFxType::ToCombo:
case ESecondaryFxType::CancelCharge:
if (x1cc_enabledSecondaryEffect != ESecondaryFxType::None && x238_power2ndGen)
x238_power2ndGen->SetParticleEmission(false);
x1cc_enabledSecondaryEffect = ESecondaryFxType::None;