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Formatting, and more script object implementations
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@@ -16,10 +16,11 @@ class CScriptAreaAttributes : public CEntity
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float x48_worldLightingLevel;
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ResId x4c_skybox;
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EPhazonType x50_phazon;
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public:
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CScriptAreaAttributes(TUniqueId uid, const CEntityInfo& info, bool showSkybox, EEnvFxType fxType,
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float envFxDensity, float thermalHeat, float xrayFogDistance,
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float worldLightingLevel, ResId skybox, EPhazonType phazonType);
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float envFxDensity, float thermalHeat, float xrayFogDistance, float worldLightingLevel,
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ResId skybox, EPhazonType phazonType);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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