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Formatting, and more script object implementations
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@@ -4,13 +4,15 @@
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namespace urde
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{
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CScriptCameraHintTrigger::CScriptCameraHintTrigger(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info, const zeus::CVector3f& scale, const zeus::CTransform& xf, bool b2, bool b3)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::ThirtyFour), CActorParameters::None(), kInvalidUniqueId)
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, xe8_obb(xf, scale)
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, x124_scale(scale)
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, x130_24_(b2)
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, x130_25_(b3)
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CScriptCameraHintTrigger::CScriptCameraHintTrigger(TUniqueId uid, bool active, const std::string& name,
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const CEntityInfo& info, const zeus::CVector3f& scale,
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const zeus::CTransform& xf, bool b2, bool b3)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::ThirtyFour),
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CActorParameters::None(), kInvalidUniqueId)
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, xe8_obb(xf, scale)
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, x124_scale(scale)
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, x130_24_(b2)
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, x130_25_(b3)
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{
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}
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}
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