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Changes to support boo object tracker API
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@@ -712,7 +712,7 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr)
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};
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if (!m_deathRenderTexQuad)
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m_deathRenderTexQuad.emplace(EFilterType::Blend, CGraphics::g_SpareTexture);
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m_deathRenderTexQuad.emplace(EFilterType::Blend, CGraphics::g_SpareTexture.get());
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m_deathRenderTexQuad->drawVerts(zeus::CColor(1.f, colT), verts);
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if (!m_deathDotQuad)
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