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Changes to support boo object tracker API
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@@ -402,7 +402,7 @@ void CPlayerVisor::DrawScanEffect(const CStateManager& mgr, const CTargetingMana
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if (!m_newScanPaneInst)
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{
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CPlayerVisor* ncThis = const_cast<CPlayerVisor*>(this);
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boo::ITexture* texs[8] = {CGraphics::g_SpareTexture};
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boo::ObjToken<boo::ITexture> texs[8] = {CGraphics::g_SpareTexture.get()};
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ncThis->m_newScanPaneInst = ncThis->x108_newScanPane->MakeNewInstance(0, 1, texs);
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ncThis->m_newScanPaneInst->VerifyCurrentShader(0);
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}
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