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Metal shader placeholder

This commit is contained in:
Jack Andersen
2016-02-15 22:52:22 -10:00
parent 6614171283
commit 3953f88dcf
8 changed files with 332 additions and 10 deletions

View File

@@ -78,11 +78,12 @@ void ViewManager::DismissSplash()
void ViewManager::BuildTestPART(pshag::IObjectStore& objStore)
{
m_partGenDesc = objStore.GetObj({HECL::FOURCC('PART'), 0x0B4D0FBF});
m_partGenDesc = objStore.GetObj({HECL::FOURCC('PART'), 0x36EA6C48});
m_partGen.reset(new pshag::CElementGen(m_partGenDesc,
pshag::CElementGen::EModelOrientationType::Normal,
pshag::CElementGen::EOptionalSystemFlags::None));
m_particleView.reset(new ParticleView(*this, m_viewResources, *m_rootView));
m_rootView->accessContentViews().clear();
m_rootView->accessContentViews().push_back(m_particleView.get());
}