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Metal shader placeholder
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@@ -689,7 +689,7 @@ void CElementGen::CreateNewParticles(int count)
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if (!g_StaticListInitialized)
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Initialize();
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if (x2c_particleLists.size() >= x70_MAXP)
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if (!count || x2c_particleLists.size() >= x70_MAXP)
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return;
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if (count + x2c_particleLists.size() > x70_MAXP)
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