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More CPlayer implementations
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@@ -224,6 +224,8 @@ public:
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static void RemoveEmitter(const CSfxHandle& handle);
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static void UpdateEmitter(const CSfxHandle& handle, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
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float maxVol);
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static CSfxHandle AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir,
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bool useAcoustics, bool looped, s16 prio, s32 areaId);
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static CSfxHandle AddEmitter(u16 id, const zeus::CVector3f& pos, const zeus::CVector3f& dir, float vol,
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bool useAcoustics, bool looped, s16 prio, s32 areaId);
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static CSfxHandle AddEmitter(const CAudioSys::C3DEmitterParmData& parmData,
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