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More CPlayer implementations

This commit is contained in:
Jack Andersen
2017-08-18 20:52:13 -10:00
parent f8f7da070f
commit 3fa80babf6
23 changed files with 1625 additions and 824 deletions

View File

@@ -21,15 +21,15 @@ public:
enum class ECameraBobState
{
Zero,
One,
Two,
Three,
Four,
Five,
Six,
Seven,
Eight
Walk,
Orbit,
InAir,
WalkNoBob,
GunFireNoBob,
TurningNoBob,
FreeLookNoBob,
GrappleNoBob,
Unspecified
};
static float kCameraBobExtentX;
@@ -56,8 +56,8 @@ private:
float x14_ = 0.f;
float x18_bobTimeScale = 0.f;
float x1c_bobTime = 0.f;
ECameraBobState x20_oldState = ECameraBobState::Eight;
ECameraBobState x24_curState = ECameraBobState::Eight;
ECameraBobState x20_oldState = ECameraBobState::Unspecified;
ECameraBobState x24_curState = ECameraBobState::Unspecified;
bool x28_applyLandingTrans = false;
bool x29_ = false;
zeus::CTransform x2c_cameraBobTransform;