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More CPlayer implementations
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@@ -8,8 +8,8 @@ namespace urde
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class CScriptPlayerHint : public CActor
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{
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u32 xe8_ = 0;
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bool xfc_ = false;
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rstl::reserved_vector<TUniqueId, 8> xe8_objectList;
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bool xfc_deactivated = false;
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u32 x100_priority;
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u32 x104_overrideFlags;
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TUniqueId x108_actor = kInvalidUniqueId;
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@@ -20,6 +20,8 @@ public:
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u32 GetPriority() const { return x100_priority; }
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u32 GetOverrideFlags() const { return x104_overrideFlags; }
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TUniqueId GetActorId() const { return x108_actor; }
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void ClearObjectList() { xe8_objectList.clear(); }
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void SetDeactivated() { xfc_deactivated = true; }
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};
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}
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