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Updates for texture clamp mode

This commit is contained in:
Jack Andersen
2017-09-30 18:26:31 -10:00
parent 4b39da4e01
commit 3fc46f1597
4 changed files with 7 additions and 7 deletions

View File

@@ -17,7 +17,7 @@ static const zeus::RGBA32 Tex[3] =
void SplitView::Resources::init(boo::IGraphicsDataFactory::Context& ctx, const IThemeData& theme)
{
m_shadingTex = ctx.newStaticTexture(3, 1, 1, boo::TextureFormat::RGBA8, Tex, 12);
m_shadingTex = ctx.newStaticTexture(3, 1, 1, boo::TextureFormat::RGBA8, boo::TextureClampMode::Repeat, Tex, 12);
}
SplitView::SplitView(ViewResources& res, View& parentView, ISplitSpaceController* controller,