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More AnimSourceReader imps
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@@ -1,4 +1,5 @@
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#include "CSoundPOINode.hpp"
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#include "CAnimSourceReader.hpp"
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namespace urde
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{
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@@ -16,4 +17,44 @@ CSoundPOINode::CSoundPOINode(const std::string& name, u16 a,
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: CPOINode(name, a, time, b, c, d, e, f),
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x38_sfxId(sfxId), x3c_falloff(falloff), x40_maxDist(maxDist) {}
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CSoundPOINode CSoundPOINode::CopyNodeMinusStartTime(const CSoundPOINode& node,
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const CCharAnimTime& startTime)
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{
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CSoundPOINode ret = node;
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ret.x1c_time -= startTime;
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return ret;
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}
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u32 CSoundPOINode::_getPOIList(const CCharAnimTime& time,
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CSoundPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk1,
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const std::vector<CSoundPOINode>& stream,
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const CCharAnimTime& curTime,
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const IAnimSourceInfo& animInfo, u32 passedCount)
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{
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u32 ret = 0;
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if (animInfo.HasPOIData() && stream.size())
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{
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CCharAnimTime dur = animInfo.GetAnimationDuration();
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CCharAnimTime targetTime = curTime + time;
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if (targetTime >= dur)
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targetTime = dur;
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if (passedCount >= stream.size())
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return ret;
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CCharAnimTime nodeTime = stream[passedCount].GetTime();
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while (nodeTime <= targetTime)
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{
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u32 idx = iterator + ret;
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if (idx < capacity)
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listOut[idx] = CopyNodeMinusStartTime(stream[passedCount], curTime);
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++passedCount;
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++ret;
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nodeTime = stream[passedCount].GetTime();
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}
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}
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return ret;
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}
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}
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