mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 12:27:43 +00:00
CDamageInfo and CDamageVulnerability imps
This commit is contained in:
208
Runtime/World/CDamageVulnerability.cpp
Normal file
208
Runtime/World/CDamageVulnerability.cpp
Normal file
@@ -0,0 +1,208 @@
|
||||
#include "World/CDamageVulnerability.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
static inline bool is_normal_or_weak(EVulnerability vuln)
|
||||
{
|
||||
return (vuln == EVulnerability::DoubleDamage || vuln == EVulnerability::Normal);
|
||||
}
|
||||
|
||||
static inline bool is_not_immune(EVulnerability vuln)
|
||||
{
|
||||
return vuln != EVulnerability::Immune &&
|
||||
vuln != EVulnerability::DirectImmune;
|
||||
}
|
||||
|
||||
void CDamageVulnerability::ConstructNew(CInputStream& in, int propCount)
|
||||
{
|
||||
EVulnerability* vulns = &x0_power;
|
||||
for (int i = 0; i < std::min(propCount - 3, 15); ++i)
|
||||
vulns[i] = EVulnerability(in.readUint32Big());
|
||||
|
||||
if (propCount < 15)
|
||||
{
|
||||
for (int i = propCount; i < 15; ++i)
|
||||
vulns[i] = EVulnerability::Reflect;
|
||||
}
|
||||
|
||||
for (int i = 15; i < propCount; ++i)
|
||||
in.readUint32Big();
|
||||
|
||||
x5c_ = in.readUint32Big();
|
||||
EVulnerability* vulns2 = &x3c_chargedPower;
|
||||
in.readUint32Big();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
vulns2[i] = EVulnerability(in.readUint32Big());
|
||||
|
||||
x60_ = in.readUint32Big();
|
||||
EVulnerability* vulns3 = &x4c_superMissile;
|
||||
in.readUint32Big();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
vulns3[i] = EVulnerability(in.readUint32Big());
|
||||
|
||||
x64_ = in.readUint32Big();
|
||||
}
|
||||
|
||||
CDamageVulnerability::CDamageVulnerability(CInputStream& in)
|
||||
{
|
||||
u32 propCount = in.readUint32Big();
|
||||
if (propCount == 11)
|
||||
{
|
||||
EVulnerability* vulns = &x0_power;
|
||||
for (int i = 0; i < 15; ++i)
|
||||
vulns[i] = EVulnerability(in.readUint32Big());
|
||||
|
||||
if (propCount == 15)
|
||||
x5c_ = 0;
|
||||
else
|
||||
x5c_ = in.readUint32Big();
|
||||
|
||||
x3c_chargedPower = x0_power;
|
||||
x4c_superMissile = x0_power;
|
||||
x40_chargedIce = x4_ice;
|
||||
x50_iceSpreader = x4_ice;
|
||||
x44_chargedWave = x8_wave;
|
||||
x54_wavebuster = x8_wave;
|
||||
x48_chargedPlasma = xc_plasma;
|
||||
x58_flamethrower = xc_plasma;
|
||||
}
|
||||
else
|
||||
ConstructNew(in, propCount);
|
||||
}
|
||||
|
||||
u32 CDamageVulnerability::sub80102490(const CWeaponMode& mode) const
|
||||
{
|
||||
if (mode.IsCharged())
|
||||
return x60_;
|
||||
if (mode.IsComboed())
|
||||
return x64_;
|
||||
return x5c_;
|
||||
}
|
||||
|
||||
bool CDamageVulnerability::WeaponHurts(const CWeaponMode& mode, bool ignoreDirect) const
|
||||
{
|
||||
if (mode.GetType() == EWeaponType::None || mode.GetType() > EWeaponType::Unused2)
|
||||
return false;
|
||||
if (mode.IsInstantKill())
|
||||
return true;
|
||||
|
||||
EVulnerability normalVuln = (&x0_power)[u32(mode.GetType())];
|
||||
bool normalHurts = true;
|
||||
if (ignoreDirect)
|
||||
normalHurts = is_not_immune(normalVuln);
|
||||
else
|
||||
{
|
||||
if (is_not_immune(normalVuln) &&
|
||||
(normalVuln != EVulnerability::DirectDouble && normalVuln != EVulnerability::DirectNormal))
|
||||
normalHurts = false;
|
||||
}
|
||||
|
||||
bool chargedHurts = true;
|
||||
bool comboedHurts = true;
|
||||
if (mode.GetType() < EWeaponType::Bomb)
|
||||
{
|
||||
EVulnerability chargedVuln = (&x3c_chargedPower)[u32(mode.GetType())];
|
||||
EVulnerability comboedVuln = (&x4c_superMissile)[u32(mode.GetType())];
|
||||
if (ignoreDirect)
|
||||
{
|
||||
chargedHurts = is_not_immune(chargedVuln);
|
||||
comboedHurts = is_not_immune(comboedVuln);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (is_not_immune(chargedVuln) &&
|
||||
(chargedVuln != EVulnerability::DirectDouble && chargedVuln != EVulnerability::DirectNormal))
|
||||
chargedHurts = false;
|
||||
if (is_not_immune(comboedVuln) &&
|
||||
(comboedVuln != EVulnerability::DirectDouble && comboedVuln != EVulnerability::DirectNormal))
|
||||
comboedHurts = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (normalHurts && !mode.IsCharged() && !mode.IsComboed())
|
||||
return true;
|
||||
if (chargedHurts && mode.IsCharged())
|
||||
return true;
|
||||
if (comboedHurts && mode.IsComboed())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CDamageVulnerability::WeaponHits(const CWeaponMode& mode, bool checkDirect) const
|
||||
{
|
||||
if (mode.GetType() == EWeaponType::None || mode.GetType() > EWeaponType::Unused2)
|
||||
return false;
|
||||
if (mode.IsInstantKill())
|
||||
return true;
|
||||
|
||||
bool normalVuln;
|
||||
if (!checkDirect)
|
||||
normalVuln = (&x0_power)[u32(mode.GetType())] != EVulnerability::Immune;
|
||||
else
|
||||
normalVuln = is_not_immune((&x0_power)[u32(mode.GetType())]);
|
||||
|
||||
bool chargedVuln = true;
|
||||
bool comboedVuln = true;
|
||||
|
||||
if (mode.GetType() < EWeaponType::Bomb)
|
||||
{
|
||||
if (!checkDirect)
|
||||
{
|
||||
chargedVuln = (&x3c_chargedPower)[u32(mode.GetType())] != EVulnerability::Immune;
|
||||
comboedVuln = (&x4c_superMissile)[u32(mode.GetType())] != EVulnerability::Immune;
|
||||
}
|
||||
else
|
||||
{
|
||||
chargedVuln = is_not_immune((&x3c_chargedPower)[u32(mode.GetType())]);
|
||||
comboedVuln = is_not_immune((&x4c_superMissile)[u32(mode.GetType())]);
|
||||
}
|
||||
}
|
||||
|
||||
if (normalVuln && !mode.IsCharged() && !mode.IsComboed())
|
||||
return true;
|
||||
if (chargedVuln && mode.IsCharged())
|
||||
return true;
|
||||
if (comboedVuln && mode.IsComboed())
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
EVulnerability CDamageVulnerability::GetVulnerability(const CWeaponMode& mode, bool ignoreDirect) const
|
||||
{
|
||||
if (mode.GetType() == EWeaponType::None || mode.GetType() > EWeaponType::Unused2)
|
||||
return EVulnerability::Reflect;
|
||||
|
||||
if (mode.IsInstantKill())
|
||||
return EVulnerability::Normal;
|
||||
|
||||
EVulnerability vuln = (&x0_power)[u32(mode.GetType())];
|
||||
if (mode.IsCharged())
|
||||
{
|
||||
if (mode.GetType() < EWeaponType::Bomb)
|
||||
vuln = (&x3c_chargedPower)[u32(mode.GetType())];
|
||||
else
|
||||
vuln = EVulnerability::Normal;
|
||||
}
|
||||
|
||||
if (mode.IsComboed())
|
||||
{
|
||||
if (mode.GetType() < EWeaponType::Bomb)
|
||||
vuln = (&x3c_chargedPower)[u32(mode.GetType())];
|
||||
else
|
||||
vuln = EVulnerability::Normal;
|
||||
}
|
||||
|
||||
if (ignoreDirect)
|
||||
return vuln;
|
||||
|
||||
if (vuln == EVulnerability::DirectDouble)
|
||||
return EVulnerability::DoubleDamage;
|
||||
else if (vuln == EVulnerability::DirectNormal)
|
||||
return EVulnerability::Normal;
|
||||
else if (vuln == EVulnerability::DirectImmune)
|
||||
return EVulnerability::Immune;
|
||||
|
||||
return vuln;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user