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CGameArea imps
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@@ -38,9 +38,9 @@ public:
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u32 ResourceSize(const urde::SObjectTag& tag);
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std::shared_ptr<IDvdRequest> LoadResourceAsync(const urde::SObjectTag& tag, void* target);
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std::shared_ptr<IDvdRequest> LoadResourcePartAsync(const urde::SObjectTag& tag, u32 size, u32 off, void* target);
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std::shared_ptr<IDvdRequest> LoadResourcePartAsync(const urde::SObjectTag& tag, u32 off, u32 size, void* target);
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std::unique_ptr<u8[]> LoadResourceSync(const urde::SObjectTag& tag);
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std::unique_ptr<u8[]> LoadResourcePartSync(const urde::SObjectTag& tag, u32 size, u32 off);
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std::unique_ptr<u8[]> LoadNewResourcePartSync(const urde::SObjectTag& tag, u32 off, u32 size);
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};
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private:
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