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CGameState: Make use of std::array where applicable
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@@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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@@ -67,7 +68,7 @@ public:
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class CGameState {
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friend class CStateManager;
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bool x0_[128] = {};
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std::array<bool, 128> x0_{};
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u32 x80_;
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CAssetId x84_mlvlId;
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std::vector<CWorldState> x88_worldStates;
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