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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 12:27:43 +00:00

Various imps

This commit is contained in:
2016-04-22 13:22:45 -07:00
parent 2260632ac6
commit 4615f37f59
36 changed files with 536 additions and 144 deletions

View File

@@ -2,21 +2,13 @@
#define __URDE_CPHYSICSACTOR_HPP__
#include "CActor.hpp"
#include "Collision/CCollisionPrimitive.hpp"
namespace urde
{
class CCollisionInfoList;
struct SMoverData;
class CCollisionPrimitive
{
public:
zeus::CVector3f x1d8_offset;
};
class CCollisionInfoList
{
};
struct SMoverData
{
zeus::CVector3f x0_;
@@ -31,33 +23,34 @@ struct SMoverData
class CPhysicsActor : public CActor
{
protected:
float xd8_mass;
float xdc_massRecip;
float xe0_inertialTensor;
float xe4_inertialTensorRecip;
zeus::CAABox x194_baseBoundingBox;
CCollisionPrimitive x1b0_collisionPrimitive;
float x228_stepUpHeight;
float x22c_stepDownHeight;
float x230_restitutionCoefModifier;
float x234_collisionAccuracyModifier;
float xe8_mass;
float xec_massRecip;
float xf0_inertialTensor;
float xf4_inertialTensorRecip;
zeus::CAABox x1a4_baseBoundingBox;
CCollisionPrimitive x1c0_collisionPrimitive;
zeus::CVector3f x1e8_primitiveOffset;
float x23c_stepUpHeight;
float x240_stepDownHeight;
float x244_restitutionCoefModifier;
float x248_collisionAccuracyModifier;
public:
CPhysicsActor(TUniqueId, bool, const std::string&, const CEntityInfo&,
const zeus::CTransform&, const CModelData&, const CMaterialList&,
const zeus::CTransform&, CModelData&&, const CMaterialList&,
const zeus::CAABox&, const SMoverData&, const CActorParameters&,
float, float);
float GetCollisionAccuracyModifier()
{ return x234_collisionAccuracyModifier; }
{ return x248_collisionAccuracyModifier; }
void SetCollisionAccuracyModifier(float modifier)
{ x234_collisionAccuracyModifier = modifier; }
{ x248_collisionAccuracyModifier = modifier; }
float GetCoefficientOfRestitutionModifier()
{ return x230_restitutionCoefModifier; }
{ return x244_restitutionCoefModifier; }
void SetCoefficientOfRestitutionModifier(float modifier)
{ x230_restitutionCoefModifier = modifier;}
{ x244_restitutionCoefModifier = modifier;}
void DrawCollisionPrimitive()
{ }
@@ -77,31 +70,38 @@ public:
{ return GetBoundingBox().center(); }
float GetStepUpHeight()
{ return x228_stepUpHeight; }
{ return x23c_stepUpHeight; }
float GetStepDownHeight()
{ return x22c_stepDownHeight; }
{ return x240_stepDownHeight; }
void SetPrimitiveOffset(const zeus::CVector2f& offset)
{ x1b0_collisionPrimitive.x1d8_offset = offset; }
{ x1e8_primitiveOffset = offset; }
zeus::CVector3f GetPrimitiveOffset()
{ return x1b0_collisionPrimitive.x1d8_offset; }
{ return x1e8_primitiveOffset; }
float GetWeight()
{ return 24.525002f * xd8_mass; }
{ return 24.525002f * xe8_mass; }
void MoveCollisionPrimitive(const zeus::CVector3f& offset)
{
x1e8_primitiveOffset = offset;
}
void SetBoundingBox(const zeus::CAABox& box)
{ x194_baseBoundingBox = box; }
{
x1a4_baseBoundingBox = box;
MoveCollisionPrimitive(zeus::CVector3f::skZero);
}
zeus::CAABox GetMotionVolume()
{ return zeus::CAABox::skInvertedBox; }
zeus::CAABox GetBoundingBox()
{ return zeus::CAABox::skInvertedBox; }
zeus::CAABox GetBoundingBox();
const zeus::CAABox& GetBaseBoundingBox() const
{ return x194_baseBoundingBox; }
{ return x1a4_baseBoundingBox; }
void CollidedWith(const TUniqueId&, const CCollisionInfoList&, CStateManager&)
{}
@@ -112,24 +112,24 @@ public:
}
const CCollisionPrimitive& GetCollisionPrimitive() const
{ return x1b0_collisionPrimitive; }
{ return x1c0_collisionPrimitive; }
void SetInertiaTensorScalar(float tensor)
{
if (tensor <= 0.0f)
tensor = 1.0f;
xe0_inertialTensor = tensor;
xe4_inertialTensorRecip = 1.0f / tensor;
xf0_inertialTensor = tensor;
xf4_inertialTensorRecip = 1.0f / tensor;
}
void SetMass(float mass)
{
xd8_mass = mass;
xe8_mass = mass;
float tensor = 1.0f;
if (mass > 0.0f)
tensor = 1.0f / mass;
xdc_massRecip = tensor;
xec_massRecip = tensor;
SetInertiaTensorScalar(mass * tensor);
}
};