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Metal CElementGen shaders implemented

This commit is contained in:
Jack Andersen
2016-02-16 12:25:17 -10:00
parent c51b1face6
commit 468db3b203
6 changed files with 182 additions and 112 deletions

View File

@@ -3,7 +3,10 @@
namespace pshag
{
CRandom16* CRandom16::g_randomNumber = nullptr;
CGlobalRandom* CGlobalRandom::g_currentGlobalRandom = nullptr;
static CRandom16 DefaultRandom(0);
static CGlobalRandom DefaultGlobalRandom(DefaultRandom);
CRandom16* CRandom16::g_randomNumber = &DefaultRandom;
CGlobalRandom* CGlobalRandom::g_currentGlobalRandom = &DefaultGlobalRandom;
}