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Initial working projectiles

This commit is contained in:
Jack Andersen
2018-02-11 19:30:21 -10:00
parent 547471c6ba
commit 46a4a37cc6
45 changed files with 545 additions and 166 deletions

View File

@@ -104,7 +104,7 @@ public:
void CalculateRenderBounds();
zeus::CAABox GetSortingBounds(const CStateManager&) const;
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode&, int) const;
const CWeaponMode&, EProjectileAttrib) const;
u16 GetSplashSound(float) const;
const std::experimental::optional<TLockedToken<CGenDescription>>& GetSplashEffect(float) const;