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Add all entities to ImGuiEntitySupport
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@@ -42,6 +42,7 @@ class CCinematicCamera : public CGameCamera {
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void CalculateWaypoints(CStateManager& mgr);
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public:
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DEFINE_ENTITY
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CCinematicCamera(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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bool active, float shotDuration, float fovy, float znear, float zfar, float aspect, u32 flags);
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