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Add all entities to ImGuiEntitySupport
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@@ -20,6 +20,7 @@ class CScriptDock : public CPhysicsActor {
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bool x268_26_areaPostConstructed : 1 = false;
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public:
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DEFINE_ENTITY
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CScriptDock(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CVector3f& position,
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const zeus::CVector3f& extent, s32 dock, TAreaId area, bool active, s32 dockReferenceCount,
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bool loadConnected);
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