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Add all entities to ImGuiEntitySupport
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@@ -13,6 +13,7 @@ class CScriptGrapplePoint : public CActor {
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CGrappleParameters x100_parameters;
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public:
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DEFINE_ENTITY
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CScriptGrapplePoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& transform,
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bool active, const CGrappleParameters& params);
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