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Arm cannon rendering fixes

This commit is contained in:
Jack Andersen
2018-01-14 21:39:25 -10:00
parent 89b9a6d7d3
commit 47b3d57c3a
19 changed files with 89 additions and 67 deletions

View File

@@ -284,7 +284,7 @@ private:
bool x832_30_requestReturnToDefault : 1;
bool x832_31_inRestPose : 1;
bool x833_24_isFidgeting : 1;
bool x833_24_notFidgeting : 1;
bool x833_25_ : 1;
bool x833_26_ : 1;
bool x833_27_ : 1;
@@ -379,7 +379,7 @@ public:
void AsyncLoadSuit(CStateManager& mgr);
void TouchModel(const CStateManager& stateMgr);
EMissleMode GetMissleMode() const { return x31c_missileMode; }
bool IsFidgeting() const { return x833_24_isFidgeting; }
bool IsFidgeting() const { return x833_24_notFidgeting; }
bool IsCharging() const { return x834_24_charging; }
float GetChargeBeamFactor() const { return x340_chargeBeamFactor; }
bool IsBombReady() const { return x835_28_bombReady; }