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Working CScriptGunTurret
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@@ -77,6 +77,7 @@ void CIceBeam::EnableSecondaryFx(ESecondaryFxType type) {
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case ESecondaryFxType::None:
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if (x1cc_enabledSecondaryEffect == ESecondaryFxType::None)
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break;
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[[fallthrough]];
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default:
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switch (type) {
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case ESecondaryFxType::None:
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