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Mesh cooker fixes
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@@ -61,7 +61,7 @@ struct MaterialSet : BigDNA
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const Flags& getFlags() const {return flags;}
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Value<atUint32> textureCount = 0;
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Vector<atUint32, DNA_COUNT(textureCount)> texureIdxs;
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Vector<atUint32, DNA_COUNT(textureCount)> textureIdxs;
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struct VAFlags : BigDNA
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{
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DECL_DNA
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@@ -236,8 +236,8 @@ struct MaterialSet : BigDNA
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{
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DECL_DNA
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Value<atUint16> pad = 0;
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Value<atUint8> texSlot = 0;
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Value<atUint8> tcgSlot = 0;
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Value<atUint8> texSlot = 0xff;
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Value<atUint8> tcgSlot = 0xff;
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};
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Vector<TEVStageTexInfo, DNA_COUNT(tevStageCount)> tevStageTexInfo;
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