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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 01:07:43 +00:00

Finish CBallCamera

This commit is contained in:
Jack Andersen
2017-10-15 19:26:50 -10:00
parent 6d0769bba7
commit 4af2d975f4
18 changed files with 1445 additions and 955 deletions

View File

@@ -9,39 +9,55 @@ namespace urde
class CCameraHint
{
s32 x4_overrideFlags;
u32 x4_overrideFlags;
CBallCamera::EBallCameraBehaviour x8_behaviour;
float xc_f1;
float x10_f2;
float x14_f3;
zeus::CVector3f x18_r6;
zeus::CVector3f x24_r7;
zeus::CVector3f x30_r8;
float x3c_f4;
float x40_f5;
float x44_f6;
float x48_f7;
float x4c_f8;
float xc_minDist;
float x10_maxDist;
float x14_backwardsDist;
zeus::CVector3f x18_lookAtOffset;
zeus::CVector3f x24_chaseLookAtOffset;
zeus::CVector3f x30_ballToCam;
float x3c_fov;
float x40_attitudeRange;
float x44_azimuthRange;
float x48_anglePerSecond;
float x4c_clampVelRange;
float x50_f9;
float x54_f10;
float x54_elevation;
float x58_f11;
float x5c_f12;
float x60_f13;
float x5c_clampVelTime;
float x60_controlInterpDur;
public:
CCameraHint(s32 overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, float f1, float f2, float f3,
const zeus::CVector3f& r6, const zeus::CVector3f& r7, const zeus::CVector3f& r8, float f4,
float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13)
: x4_overrideFlags(overrideFlags), x8_behaviour(behaviour), xc_f1(f1), x10_f2(f2), x14_f3(f3), x18_r6(r6),
x24_r7(r7), x30_r8(r8), x3c_f4(f4), x40_f5(f5), x44_f6(f6), x48_f7(f7), x4c_f8(f8), x50_f9(f9), x54_f10(f10),
x58_f11(f11), x5c_f12(f12), x60_f13(f13) {}
CCameraHint(u32 overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, float minDist, float maxDist,
float backwardsDist, const zeus::CVector3f& lookAtOffset, const zeus::CVector3f& chaseLookAtOffset,
const zeus::CVector3f& ballToCam, float fov, float attitudeRange, float azimuthRange,
float anglePerSecond, float clampVelRange, float f9, float elevation, float f11,
float clampVelTime, float controlInterpDur)
: x4_overrideFlags(overrideFlags), x8_behaviour(behaviour), xc_minDist(minDist), x10_maxDist(maxDist),
x14_backwardsDist(backwardsDist), x18_lookAtOffset(lookAtOffset), x24_chaseLookAtOffset(chaseLookAtOffset),
x30_ballToCam(ballToCam), x3c_fov(fov), x40_attitudeRange(attitudeRange), x44_azimuthRange(azimuthRange),
x48_anglePerSecond(anglePerSecond), x4c_clampVelRange(clampVelRange), x50_f9(f9), x54_elevation(elevation),
x58_f11(f11), x5c_clampVelTime(clampVelTime), x60_controlInterpDur(controlInterpDur) {}
s32 GetOverrideFlags() const { return x4_overrideFlags; }
u32 GetOverrideFlags() const { return x4_overrideFlags; }
CBallCamera::EBallCameraBehaviour GetBehaviourType() const { return x8_behaviour; }
float GetX4C() const { return x4c_f8; }
float GetMinDist() const { return xc_minDist; }
float GetMaxDist() const { return x10_maxDist; }
float GetBackwardsDist() const { return x14_backwardsDist; }
const zeus::CVector3f& GetLookAtOffset() const { return x18_lookAtOffset; }
const zeus::CVector3f& GetChaseLookAtOffset() const { return x24_chaseLookAtOffset; }
const zeus::CVector3f& GetBallToCam() const { return x30_ballToCam; }
float GetFov() const { return x3c_fov; }
float GetAttitudeRange() const { return x40_attitudeRange; }
float GetAzimuthRange() const { return x44_azimuthRange; }
float GetAnglePerSecond() const { return x48_anglePerSecond; }
float GetClampVelRange() const { return x4c_clampVelRange; }
float GetX50() const { return x50_f9; }
float GetElevation() const { return x54_elevation; }
float GetX58() const { return x58_f11; }
float GetX5C() const { return x5c_f12; }
float GetClampVelTime() const { return x5c_clampVelTime; }
float GetControlInterpDur() const { return x60_controlInterpDur; }
};
class CScriptCameraHint : public CActor
@@ -57,10 +73,11 @@ class CScriptCameraHint : public CActor
void RemoveHelper(TUniqueId id);
public:
CScriptCameraHint(TUniqueId, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf,
bool active, s32 priority, CBallCamera::EBallCameraBehaviour behaviour, s32 overrideFlags,
float f1, float f2, float f3, const zeus::CVector3f& r6, const zeus::CVector3f& r7,
const zeus::CVector3f& r8, float f4, float f5, float f6, float f7, float f8, float f9, float f10,
float f11, float f12, float f13);
bool active, s32 priority, CBallCamera::EBallCameraBehaviour behaviour, u32 overrideFlags,
float minDist, float maxDist, float backwardsDist, const zeus::CVector3f& lookAtOffset,
const zeus::CVector3f& chaseLookAtOffset, const zeus::CVector3f& ballToCam, float fov,
float attitudeRange, float azimuthRange, float anglePerSecond, float clampVelRange, float f9,
float elevation, float f11, float clampVelTime, float controlInterpDur);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);