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Finish CInGameGuiManager
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@@ -178,6 +178,14 @@ struct SClipScreenRect
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x10_height = rect.size[1];
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x14_dstWidth = rect.size[0];
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}
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SClipScreenRect(const SViewport& vp)
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{
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x4_left = vp.x0_left;
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x8_top = vp.x4_top;
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xc_width = vp.x8_width;
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x10_height = vp.xc_height;
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}
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};
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enum class ETexelFormat
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